Fable 2 and Peter Molyneux
Peter Molyneux (born in 1959 in Guildford, Surrey, UK) is considered one of the world’s best computer game developers. An adjective regularly used is “inventive”. He is remembered especially for games like Dungeon Keeper, Populous, and Black & White. His one downfall is that he sometimes over-hypes games while they are still being created. In some cases the game meets the hype, but in most (?) cases they are not as good as Peter suggests.
A well known example of this was the 2004 release of Fable. Now that Fable 2 is in play on machines everywhere, what can be said for Peter? Is Fable 2 a retread of Fable? Was it over-hyped?
Some would say that Fable 2 is, indeed, much more than Fable was. It is a better rendition. Where Fable’s combat was criticized a lot, Fable 2’s will most likely satisfy both advanced and casual players. And then there is the dog! Yes, a mutt. One that you get to rescue, and have as a companion.
You will probably love the new combat system in Fable 2, and Xbox LIVE will add a new experience.
PC World says, “Fable II is Peter Molyneux’s Smartest Game Yet.”, and “… his (Peter’s) work on Fable II, clear evidence of a mature designer who’s finally figured out how to extricate pathos from all that whiz-bang …”
And this from Peter himself, “… to finish Oblivion would take sixty or seventy hours … in Fable 2, the story lasts thirteen to fourteen hours.”
Peter again, “(in Fable 2) If you want to be evil or good or kind or cruel, then that’s totally up to you. With Oblivion it was basically all about me killing things.”
In summary …
* this action RPG (role playing game) made exclusively for the Xbox 360 picks up the story 500 years after the first Fable
* wide-ranging open-ended gameplay
* you can choose between a male or female character
* the new combat system provides for short-range, long-range, and magic attacks
* any money earned in the minigames on Live Arcade can be used in the game
* Xbox LIVE online multiplayer mode lets you bring other players into your world
You can find more comments, reviews, and potential sellers of Fable 2 through the Picked by Rick website.
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Friday 24 Oct 2008 | X-Box Writer | XBox 360 Info

Wow this review isn’t biased at all,I think you need to actually play the game to give a review rather than base it off other sources?
First off, the game is way too overhyped and does not even meet the proper potential to have “100+ hours of sideplay”, when those extra hours are compiled of repetitive side quests and stupid jobs that have no purpose except to buy a very limited range of clothes and weapons, along with the dumb idea of having “every house in albion for sale”, which hardly contributes to the gameplay except for giving you money that is hardly needed either.
Another huge downfall is the co-operative system, where the client joining the host can’t even play as their own character and the camera system makes it nearly impossible to play properly without having to wait for your partner behind you.
Although the game is full of flaws and negatives, the positives are of course the incrdible graphics and upgrades to the combat system, along with the dog companion that follows you through your story and also that players can talk to others on their friends list simply by going near each other’s orbs. Fable 2 again shows Molyneux’s true colours, which are that no matter what he promises, all or some will be broken and the game will always be overhyped no matter what.